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Fallout 4 anti material rifle
Fallout 4 anti material rifle








fallout 4 anti material rifle

Sadly though, this also comes with a drawback you can only loot these bullets from certain areas in the DLC. Note that you have to reach level 15 for you to use it. Most noteworthy, all of the examples listed here have their standard attributes so you can compare. Damage per Shot: 33 By continuing to use this website you are giving consent to cookies being used.

fallout 4 anti material rifle

Press question mark to learn the rest of the keyboard shortcuts. Alternatively, you can steal it to Virgil, who likes to carry it around. First of all, one of the main characteristics is their effectiveness in a long-range encounter. Video games, movies, TV shows, cartoons, anime, toys, comics, and so much more. Gauss Rifle has a shooting range ofa fire rate of 66 and an AP of Last Minute also features a shielded barrel, capacitor boosting coil, compensator mods and night vision scope. Like the NCR engraving, it doesn't appear on other variants of the anti-materiel rifle. The bottom half of it is rusted, there's more wear and tear and the section near the bolt features an engraving that reads "BIG MONSTER KILLING MACHINE" and a kill tally etched into the metal. The legendary anti-materiel rifle sold by Daisy in Goodneighbor features a unique texture on its receiver.It does not appear on anti-materiel rifles purchased from vendors or spawned by console commands. The NCR engraving is unique to the rifle carried by Connor in the Paper Mirror quest.Non-legendary variants sold by various weapon merchants such as Arturo Rodriguez in Diamond City and KL-E-0 in Goodneighbor.Carried by Connor, on a rooftop at Camp Kendall. Superior magnification and sighted accuracy. Superior sighted accuracy.īetter magnification. Improved focus and better sighted accuracy. Better critical shot damage and accuracy. 38 receiver attached will be sold by weapon vendors at lower levels the cost will rarely be over 500 caps, even without a high Charisma stat or bartering perks. 38 receiver requires Gun Nut to be Rank 3, anti-materiel rifles with the. 38 round, but cannot be modified to accept. This rifle can be modified to fire the more common. While the anti-materiel rifle can be modified with enhanced magazines, it does not have the option of being modified with quick eject magazines, so the AP usage will increase when modifying the magazines. It has a high damage output per round, but low rate of fire due to the action type. The anti-materiel rifle is a left-handed, bolt-action rifle that uses. This particular AMR has the words " New California Republic" and two-headed bear icons engraved on it, suggesting that it once belonged to the NCR before making its way to the Commonwealth. However, it was stolen by his subordinate Connor, who felt that Zane had become weak and planned to start his own raider gang. The raider Zane somehow acquired an anti-materiel rifle thanks to his "paper mirror" book.










Fallout 4 anti material rifle